Storytelling: Timelines

Originally posted on GameDesignDiary:
I’d like designers to understand the role of a timeline within a development team, especially in projects with a campaign mode. Designers should work with writers, directors and art directors to gather the required information when creating a timeline. Basic elements covered in this post include: Game time line function Time…

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Stop Aspiring already!

Wish upon a star! To aspire; to dream; to wish upon a distant star.  Call it what you want, but we’ve all done it at some point in our lives. Unfortunately many of us are still doing so in our professional lives and in my own experience it’s proven to be a hindrance to my […]

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